J O S H M O S S O T T I
2005 - Present - 3D Lead - Pacific
Title and Art Studio –
“
-Full CG development and all aspects of CG production including stereography
- Modeling, Animation, Texturing, Lighting, Rendering, Effects Animation and Compositing - Car part replacements, CG environment and car smoke and prop animation
"Eagle Eye"
- Modeling, Animation, Texturing, Lighting, Rendering, Effects Animation
"Tropic Thunder"
- Modeling, Animation, Texturing, Lighting, Rendering ,Effects animation, 3D Tracking and Compositing - Created CG helicopter front and windshield for explosion sequence, built and enhanced CG explosions
- Modeling, Effects Animation, 3D Tracking and Compositing - created CG bloodhits and bullet wounds for a large number of shootouts , Built a CG body double
- Modeling and 3D Tracking - built Heineken Kegs for shop shootout sequence
- Modeling, Rigging and Animation - Created disfigured CG tongue replacement
"Journey 3D"
- Stereoscopic Development, Animation, Modeling, Effects, Texturing, Lighting and Rendering (Main Title)
"
-Stereoscopic Development, Animation, Tracking, Full 2D to 3D shot conversions , Art Direction and Effects Animation
Nominated
for VES Award in Outstanding Visual Effects in Special
Venue
2008 GSCA Special Achievement Award in Film
-Animated TV - Modeling Supervisor - Character and Environment, All effects animation
Pilot - Picked up for series
- Supervised the visual effects during production and post production, Modeling-
early 1900's Curtiss Bi-plane, pilot and a railroad, Animation- animated the biplane and pilot
- Modeling- Post operation limbs for amputee, Animation- hand tracking limbs to match
- 4k IMAX Katrina hurricane using a series textures painted at 8 and 12k
- Modeling -
- Particle Animation, Fluid Animation - smoke, snow, mist elements and compositing, Modeling - airplane replacements and mattes
"Yours Mine and Ours"
- Modeling - house replacement, lighthouse (based on architects' blueprints), sneaker, Animation - animated the sneaker being thrown from the lighthouse, 3D Camera Tracking (Boujou), Texture Painting ,Lighting and Rendering - lighthouse and sneaker
"Date Movie"
- Modeling - for architectural set extensions and props, 3D Camera Tracking (Boujou)
- Fluid Animation - billowing smoke, Particle Animation - confetti, 3D Camera Tracking (Boujou)
- Modeling - RV section replacements, 3D Camera Tracking (Boujou)
- Modeling - prop models, Animation, 3D Camera Tracking (Boujou), Particle Animation - snowfall
- Modeling - Modeling - set and architectural creations and extensions, Animation including painted displacement animations, Particle Animation - effects including dripping elements and dust, 3D Camera Tracking (Boujou)
- Main Title - Modeling, Texturing, Camera Animation, Rigging
"TMNT"
- Main Title - Modeling, Animation, Effects Animation
2005- Digital Artist 3D - Crack Creative –
"The Fog"
- Previz - Character and Environment Modeling, Character Rigging,
Texturing, Character and Camera Animation
- Modeling - a massive community/architectural project based on architectural blueprints
2004-Digital Modeling-Galvanon Studios –
“Onuman”
- created a monkey for the God Onuman's morph
2004- Digital Modeling -Pixel Haus Media Group-
- Architectural modeling based on Architects' CAD blueprints and various logo designs
2001-2003-CitiMortgage Inc. Foreclosure Specialist-
- Managed VA Loans for 36 states. Worked closely with the VA and Attorneys presiding over the properties location to decrease the loss to CitiMortgage
Operating Systems
Linux, Windows, Mac
3D Modeling, Animation, Particle Effects, Conceptual Art, 2D Graphic Design,
Maya, Zbrush 3, Photoshop, Nuke, Shake, Stroika Dynamics, After Effects, Boujou, Syntheyes
Interests
Drawing/Sketching, Other Outdoor Activities
2003-2004 Full Sail Computer Animation Program
2000-2002 St. Louis Community College Meramec