J O S H  M O S S O T T I 

1146 Keniston Ave   Los Angeles, CA 90019  (213) 793-1829   joshmossotti@gmail.com 

2005 - Present - 3D Lead - Pacific Title and Art Studio –

Arabia 3D”

          -Full CG development and all aspects of CG production including stereography

“Terminator Salvation”

          - Modeling, Animation, Texturing, Lighting, Rendering and compositing – Aircrafts, weapons and set extensions

“GI Joe”

          - Modeling, Animation, Texturing, Lighting, Rendering and compositing - Weapons

“Orphan”

          - Modeling, Animation, Texturing, Lighting, Rendering and compositing – CG tears on girls face and enhanced blood in various shots

“The Fourth Kind”

          - Developed and oversaw replacing a possessed man and woman’s head for superhuman distortion

“Fast and the Furious 4”

- Modeling, Animation, Texturing, Lighting, Rendering, Effects Animation and  Compositing - Car part replacements, CG environment and car smoke and prop animation

"Eagle Eye"

            - Modeling, Animation, Texturing, Lighting, Rendering, Effects Animation

"Tropic Thunder"

- Modeling, Animation, Texturing, Lighting, Rendering ,Effects animation, 3D Tracking and Compositing - Created CG helicopter front and windshield for explosion sequence, built and enhanced CG explosions

"Appaloosa"

- Modeling, Effects Animation, 3D Tracking and Compositing - created CG bloodhits and bullet wounds for a large number of shootouts , Built a CG body double

"Wanted"

            - Modeling and 3D Tracking - built Heineken Kegs for shop shootout sequence

"Shutter"

            - Modeling, Rigging and Animation - Created disfigured CG tongue replacement

"Journey 3D"

- Stereoscopic Development, Animation, Modeling, Effects, Texturing, Lighting and Rendering (Main Title)

"Grand Canyon Adventure"

-Stereoscopic Development, Animation, Tracking, Full 2D to 3D shot  conversions , Art Direction and Effects Animation

Nominated for VES Award in Outstanding Visual Effects in Special Venue    

2008 GSCA Special Achievement Award in Film

"Fanboy"

-Animated TV - Modeling Supervisor - Character and Environment,  All effects animation

Pilot - Picked up for series

"Between the Sand and Sky"

       - Supervised the visual effects during production and post production, Modeling-

early 1900's Curtiss Bi-plane, pilot and a railroad, Animation- animated the         biplane and pilot

"Valley of Elah"

- Modeling- Post operation limbs for amputee, Animation- hand tracking limbs to match

"Hurricane on the Bayou"

      - 4k IMAX Katrina hurricane using a series textures painted at 8 and 12k

"Fantastic Four"

- Modeling -Doom Office Building, Particle Animation- smoke and dust elements and compositing

"Flight Plan"

- Particle Animation, Fluid Animation - smoke, snow, mist elements and compositing,  Modeling - airplane replacements and mattes

"Yours Mine and Ours"

- Modeling - house replacement, lighthouse (based on architects' blueprints),   sneaker, Animation - animated the sneaker being thrown from the lighthouse, 3D Camera Tracking (Boujou), Texture Painting ,Lighting and Rendering - lighthouse and sneaker

"Date Movie"

- Modeling - for architectural set extensions and props, 3D Camera Tracking (Boujou)

"American Dreamz"

- Fluid Animation - billowing smoke, Particle Animation - confetti, 3D Camera Tracking (Boujou)

"RV"

      - Modeling - RV section replacements,  3D Camera Tracking (Boujou)

"Seraphim Falls"

- Modeling - prop models, Animation, 3D Camera Tracking (Boujou), Particle Animation - snowfall

"Whisper"

- Modeling - Modeling - set and architectural creations and extensions, Animation including painted displacement animations,  Particle Animation - effects including dripping elements and dust, 3D Camera Tracking (Boujou)

"Garfield 2"

      - Main Title - Modeling, Texturing, Camera Animation, Rigging

"TMNT"

      - Main Title - Modeling, Animation, Effects Animation 

2005- Digital Artist 3D - Crack Creative –

"The Fog"

      - Previz -  Character and Environment Modeling, Character Rigging,

      Texturing, Character and Camera Animation

“The Wash

- Modeling - a massive community/architectural project based on architectural blueprints 

2004-Digital Modeling-Galvanon Studios

Onuman

      - created a monkey for the God Onuman's morph 

2004- Digital Modeling -Pixel Haus Media Group-

- Architectural modeling based on Architects' CAD blueprints and various logo designs 

2001-2003-CitiMortgage Inc. Foreclosure Specialist-

- Managed VA Loans for 36 states. Worked closely with the VA and Attorneys presiding over the properties location to decrease the loss to CitiMortgage 

Operating Systems

      Linux, Windows, Mac

Skills

      3D Modeling, Animation, Particle Effects, Conceptual Art, 2D Graphic Design,

Maya, Zbrush 3, Photoshop, Nuke, Shake, Stroika Dynamics, After Effects, Boujou, Syntheyes 

Interests

Reading, Music Production, Painting, Illustrations, Animation, Health and  Nutrition, Food, Fitness, Soccer, Surfing, Cooking, Architecture, Photography,

      Drawing/Sketching, Other Outdoor Activities

Education

      2003-2004 Full Sail Computer Animation Program

      2002-2003 University of Missouri St. Louis

      2000-2002 St. Louis Community College Meramec

References available upon request